Panama’s ultimate gaming getaway

Panama’s ultimate gaming getaway

A Hilton Hotel room in Panama City offers the ultimate gaming experience. 

Panama teems with forests, beaches, colonial history, and commerce.

Its natural beauty and warm hospitality make the Central American country one fine place to visit with family or friends.

Now, aside from all the tropical beauties and activities there are to enjoy, the Hilton Hotel in Panama City just opened its room 2425, with the help of Alienware and Dell, and turned it into an ultimate gaming experience that any videogame junky could dream of enjoying.

Equipped with a 65-inch 4K OLED TV, an Alienware PC and laptop hooked up to a 34-inch ultra wide monitor, Xbox Elite consoles and controllers, an Oculus Rift, booming surround sound system, headsets, and two beds, this room is certainly a must for fans of shooters or any other gaming system.

With a cost of up to $349 a night, the Alienware room at Hilton Hotels seems committed to begin offering an innovative experience capable of attracting a different kind of tourist into Panama through online gaming, which as an industry gathered approximately 36 billion U.S. dollars as of 2017, according to the Entertainment Software Association.

The room, set as a futuristic sci-fi type of space, composed of beanbag chairs, Alienware-branded material, lighting that responds to the game you are playing, and a mini-bar, might just be one of the most unique offers gamers -and the industry as a whole- have ever experienced.

Videogames: a market going up

Video games have come a long way since the first games emerged in the 1970s.

Graphics and animation have transformed completely, offering at times surreal technology to users that seems harder and harder to improve.

Based on monthly data for total and segment revenues of the video game industry in the U.S., sources expect revenues of the videogame industry can reach 20.28 billion USD by 2020.

PC GamesN reported the US, China, Japan, and South Korea are to extend their videogame dominance over the market to account for two-thirds of the industry’s global revenue by 2022.

Videogame hardware and software are expected to generate revenues in the range of $165 billion to $170 billion in 2018.

2018-06-27T20:15:39+00:00

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